Flash SG Programming
|Course||Course Title||Class||Lab/ Shop||Clinical/ Co-op||Credit|
|SGD 171||Flash SG Programming||2||3||0||3|
|Effective Term: Spring 2006|
This course introduces the Flash programming environment for use in simulation and game development. Topics include timeline effects, extensibility layers, alias text, globalization tools, ActionScript and lingo programming. Upon completion, students should be able to create a simple simulation or game using Flash.
- : Comprehensive Articulation Agreement - This course is recommended for students transferring to a four-year university.
- : Local Requirement
- : Instructional Service Agreement
- : Universal General Education Transfer Component (UGETC)
- : Global Distinction
- : Requisite(s)